He proved that there was no correlation between the geographical area of the country and its market size. Nurkse argued that the increase of money supply can't be applied to the underdeveloped countries because it will cause an inflation, it is also incorrect that a large population implies a large market. This theory is based on the opinion that the expanding of the market size is crucial for increasing the motivation for making investments and as a result the fighting with poverty. This sample illustrates the determinants of the size of market designated in Ragnar Nurkse's balanced growth theory: money supply, population, geographical area, transport cost and trade barriers, sales promotion, and productivity. An experienced user spent 10 minutes creating this sample. This diagram was created in ConceptDraw DIAGRAM using the combination of libraries from the Economy Infographics Solution. It is a valuable tool for economy journalists and bloggers commenting economic events and processes in the media and social networks, and it can be equally useful for commercial companies, economic and financial government organizations, universities and educational institutions, economic and political media information.Įxample 1: Determinants of Size of Market The Economy Infographics solution is useful for a wide range of economists specialized in microeconomic and macroeconomic analysis, development world and international economics study, political economy, digital economy, specific markets studies, economic statistics and econometrics, computational and mathematical economics, financial economics and mathematical finance, also politicians specializing in economic, fiscal and monetary policy, corporate managers, marketing experts, and business analysts, journalists and bloggers focusing on economy, educators and students studying economics, politics and business administration, management, marketing, business analysis, and many other people to communicate visually the economic information. Use it for fast and convenient design of the best infographics consisting of vector clipart along with text blocks and charts, economic diagrams and schemes illustrated with vector icons, economic activities designs, continent and country economic maps, economic presentations, market economy and economic system infographic charts, illustrations in economic articles, reports in mass media, and blog posts in social media. The Economy Infographics solution provides ConceptDraw DIAGRAM software with a large collection of vector icon libraries, drawing samples and infographic examples for quick and simple design of the high-value visuals: infographics, illustrations, presentations and diagrams about economics, markets and economic policy, business and finances, government and social institutions, production, distribution, and consumption of goods and services. It is desirable to fit the information in one page for easy comprehension, to use a comfortable and readable scale, and do not forget to make your infographics accurate and pleasant, with important details highlighted in contrasting colors. When building the economic infographics and diagrams, try to make them clear, expressive and simple. Graphic visual aids facilitate data processing and analysis of economic phenomena, monitoring the dynamics of indicators, identifying the relationships and patterns between certain economic indicators and factors influencing them, allow one to quickly and visually monitor changes, detect periods of growth and fall, make predictions and the right decisions. The use of graphical methods in economics and statistics allows one to visually display economic phenomena, observation results, present statistical parameters, economic data and indicators and their quantitative changes, display the relationships between objects, structures and observed events, facilitating the generalization. Graphic images, various types of charts and diagrams, graphs, tables, and infographics have a great illustrative value they are clear and intuitively understandable, and therefore popular in making reports, documentation, presentations, webpages, etc. Graphical ways of displaying numerical data, principles, and specifics are widely used in economy, economic analysis, and statistics.
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The lighthearted tunes especially provide a beautiful juxtaposition between the childlike imagination and the horrifying display surrounding you. The melodies range from upbeat and whimsical to dark and foreboding. Dont Knock Twice is a first-person horror game based on a psychologically terrifying urban legend. However, the soundtrack is what shines brightest though. Even cowering for too long in the darkness will deplete your most precious resource your sanity. Fighting is not an option, only fleeing and hiding. The sound effects are well done, with there being some truly visceral sounding gore effects as heads get snapped off and creatures ripped apart. Alone, without even your memories for company, you must traverse the darkest catacombs of Brennenburg Castle. Once again, there’s no real dialogue, but like in Chuchel, there are some cute nonsensical mutterings. If you enjoy the twisted thrill of surviving among deranged spirits, zombies, and madmen, survival horror games are a great choice. The sound design in Happy Game is wonderful. What can I say? I’m a sucker for all things ghastly and grisly. And yes, I am aware that I’m calling a game featuring decapitated bunnies and hideous monsters gorgeous. The result are a few images that have a noticeably lower resolution that distracts from a normally gorgeous game. My only issue is that occasionally the images looked a bit too stretched, like they decided to take a small image and expand it to fill the screen. I absolutely loved it! Somehow Amanita Design was able to make a game that was simultaneously disturbing, grotesque, and adorable. This is the cutest circle of Hell I’ve ever seen.Īs I mentioned above, the art design of Happy Game is very much the same as Chuchel, only given a gruesome makeover. Because of this, Happy Game kept me much more engaged than Chuchel. Yes, there are still plenty of sections that will have you simply clicking on something obvious in order to progress, but there were actually a few places that had me stumped for a moment. While Happy Game still won’t require you to be a genius to solve its puzzles, the difficulty has definitely been increased for the most part. My biggest complaint with Chuchel was its lack of any sort of challenge. The entire thing is presented without an extensive narrative or any real dialogue, which reminded me of Limbo or DARQ, especially due to the macabre nature of the game. Where in Chuchel you were a fuzzy little monster chasing after a cherry that was constantly being snatched away from you, in Happy Game you’re a boy chasing after his ball. You’ll move the protagonist through numerous challenges and obstacles that are presented in different sections like chapters. Just like Chuchel, Happy Game is a point-and-click adventure that’s best described as an interactive animation. Such was the time of the Cultural Revolution in China - and it was one of the strangest and most dangerous times to be alive there. Without Chairman Mao, we would have nothing." Everything I had been taught told me that Chairman Mao was closer to us than our mums and dads. "Even though it might be dangerous, that was absolutely what we had to do. "We all shared the belief that we would die to protect Chairman Mao," 64-year-old Yu Xiangzhen recalled to the Guardian. They waged a war against what they believed was the creeping presence of the bourgeoisie - all in the name of Mao. The youths went into ancient temples and smashed sacred relics in order to bring China into a new age free of old ideas. Young people in military uniforms and red armbands dragged their teachers and their neighbors into the streets and publicly beat and humiliated them in an attempt to eradicate the country of traitors to the party. Under the guise of purging the Communist party of bourgeois attitudes and complacency, Chairman Mao Zedong mobilized the youth to reassert his power in China. In the decade between 19, China was in the throes of a passionate cultural upheaval. "The Cultural Revolution," the Chinese Communist party wrote just five years after Communist leader Mao Zedong's reign had ended, "was responsible for the most severe setback and the heaviest losses suffered by the party, the state and the people since the founding of the People's Republic." The plaintiff appealed to the Eleventh Circuit. The defendants filed a motion to dismiss for lack of standing and the district court granted the motion, finding that the defendants’ actions had not caused the plaintiff any concrete injury. In doing so, the plaintiff asserted that he was forced to waste time and money in trying to determine the correct amount of his debt, causing him emotional distress that manifested in loss of sleep. As a result, the plaintiff retained the attorney to file suit against the association and the defendants for alleged violations of the FDCPA. The attorney and accountant determined that the collection letters and the claim of lien likely misstated the amount of his debt. After having no success, the plaintiff consulted with an attorney and hired an accountant to assist in determining exactly how much was owed. The defendants first attempted to collect the debt by threatening to file a claim of lien against the plaintiff’s condominium and then filed a claim of lien and threatened to foreclose on it if the plaintiff did not pay more than $10,000 in past-due association fees, interest, late fees, attorney’s fees, and costs.įinding the past-due amount excessive, the plaintiff attempted to obtain an explanation of the charges from the association and the defendants. In Toste, the plaintiff fell behind on his monthly payments to his condominium association and the matter was referred to the defendants for collection. The Beach Club at Fontainebleau Park Condominium Assoc., Inc., et al., No. In an unpublished, per curiam decision, the Eleventh Circuit found that wasted time and loss of sleep can confer Article III standing. This article is featured in the September/October 2022 edition. It highlights new debt collection laws and practices, discusses what these may mean for the collection industry, and provides tips to ensure compliance. This monthly newsletter provides an update of changes and developments in the law that impact the debt collection industry. Jensen offers analysis and insights for the debt collection industry in her monthly newsletter, The Safe Harbor: Debt Collection Law Update by Aylix Jensen. |